Video from the C64 game "Flip And Flop" This video is downloadable too in a better quality. (see below) more Infos to this title by Lemon64.com More Infos about this videoproject at our homepage Topics: c64, flip, and, flop
Single-segment speed run of Jak II on Hero Mode completed on June 30 2006. Available in six versions: normal/low quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: Thanks to Radix for all he does and thanks to Nate for putting up the partial Jak II run last year and for doing this run as well since it's long and in many segments. For starters, I am never doing a speedrun of this game again. There's a part of me that thinks at some point a person could do a... Topics: Jak and Daxter, PlayStation 2
Incomplete speed run of Jak & Daxter 2 for the PlayStation 2. Was disqualified for submission to Speed Demos Archive when the second of four source VHS tapes was lost in the mail. Author's comments: October 15, 2005 - Ben Fichter There are two reasons why I didn't do this run months ago: 1) I was afraid that it would be longer than 7 hours. 2) The game is difficult. Both reasons are why I did this in many segments. To gauge my time I would cross-multiply. I would take the overall percentage... Topics: Jak and Daxter, PlayStation 2
Sin & Punishment: Successor to Earth is an N64 title by Treasure previously released only in Japan, now coming to you from my television! Likened to by many to be the Ikaruga of the N64, this title highlights the strengths of the system in numerous ways, pushing it to the limit in terms of graphics, cinematic presentation, and gameplay. It is a game truely worthy of the title "the Nintendo 64's swansong". It also doesn't make a goddamn lick of sense. Original archived version... Topics: sin and punishment, let's play, jacobus spades
Vectorman is set in a future where the Earth got so trashed that humans left the planet; robots (orbots?) were left behind to clean shit up so when the humans get back, the place is nice and neat (I was wondering where Pixar got the idea). While Vectorman was dumping trash on the sun, his supervisor was the victim of a workplace accident that caused him to turn evil and want to destroy the world or something. Vectorman returns from his trip hoping for a nice break but finds out that NOW HE HAS... Topics: let's play, MeccaPrime, Vectorman 1 and 2
Single-segment speedrun of the Truth and Reconciliation level (level 3) of Halo, performed on Legendary Difficulty. The biggest time savings came by grenade-jumping past the second floor; the trigger that causes the final cutscene to kick in is the death of all enemies on the third floor, but if you skip the enemy GENERATION step, the cutscene happens immediately. The run (by Cody Miller) was the level winner in a speedrun contest held at halo.bungie.org in the summer of 2004. Topics: Halo, Xbox, Halo: Truth and Reconciliation
Speed run of A Boy and His Blob: Trouble on Blobolonia with 100%, done on June 14 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Prologue It's Friday night, and once again, Boy was at home with nothing to do and nobody to see. Though he and his mother had moved to the area well over 2 years ago, Boy has yet to make any friends. Every time he'd try to start a conversation with his classmates, or join in on any of the games... Topics: A Boy and His Blob, 100%, NES
Single-segment speed run of Beavis and Butthead done on October 29 2005. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I'd like to thank Pweisger for his support and enthusiasm, and I'd also like to thank Radix and Nate (editor's note: what about Mike Uyama and DJGrenola?) for the amazing site on which you're currently surfing. Thanks, Radix, for consistently updating the site and reviewing/hosting our runs, and thanks to Nate... Topics: Beavis and Butthead, Single-segment, Genesis
Hey everyone! It's the mid-nineties, and that new full motion video technology is taking the video game world by storm! All the experts are telling us that our silly old Nintendo and Sega games are going to fall by the wayside, and interactive movies are going to take over. If you want to get a taste of the future, you'd better get yourselves one of those CD-ROM based systems, like the Sega CD. Or even better, how about a 3DO Interactive Multiplayer from Panasonic? It gives you FULL SCREEN FMV... Topics: let's play, supergreatfriend, D and D2
Speed run of Mario & Luigi: Superstar Saga completed on July 19 2006. Available in five versions: normal/low quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Thanks go out to AquaTiger and the other SDA-ers for giving the motivation to get off my ass and re-do this one, and also for all the info/criticism. Rather than bore you with the details of each segment, I'll just answer what will probably be some questions some of you will have: Q: Isn't it faster to use the... Topics: Mario: Mario and Luigi, Game Boy Advance
ObsCure is a survival horror video game developed by Hydravision Entertainment and published by Microïds in 2004. It mocks the Teen Movie horror genre (ex: The Faculty) and each character you control is an stupid stereotype. The twist is that you manage two characters at once and each of them has a special ability. The other thing is that most of the monsters are fueled by Darkness, so you need to light them up before you can kill them. Original Archived Let's Play available at the Let's Play... Topics: let's play, Coulis, Obscure 1 and 2
The homepage of this tool-assisted speedrun is http://TASvideos.org/ Encoded by sgrunt For submission details, refer to http://tasvideos.org/2460S.html Topics: tas, tasvideos, sonic 3, knsonic3, sonic and knuckles, speedrun
http://tasvideos.org/1903S.html This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill. Topics: TAS, Tool-assisted speedrun, Barney's Hide and Seek, Sticky
What is an anti-hero? A questionable figure seeking justice and trying to do the right thing, even when that right thing has a negative outcome? Maybe a tough as nails, loose cannon seeking to correct the wrongs of the world through extreme measures? Perhaps it's two middle aged, pill popping hitmen wanting to get some money by randomly shooting a lot of people? I can honestly say it's not that last one but that is what this let's play is all about as we proceed to play the less than stellar... Topics: let's play, Niggurath, Kane and Lynch 2: Dog Days
This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill. Visit the submission page: http://tasvideos.org/1882S.html Topics: TAS, tool-assisted speedrun, Dr Jekyll and Mr Hyde, Warp
A short set of concept art shots with accompanying music in a "Making of" video, taken from the PC release of Beyond Good and Evil, the video was included with the game. You can download the MPEG-4 converted file, or the original .bik (Radgames Bink) file. Topics: Beyond Good and Evil, Ubisoft, Making Of, In game video
Did you ever play Crash Bandicoot? Before it became shit I mean, the original trilogy on the original PlayStation, made by NaughtyDog (whom you may know as those guys who started out as bedroom programmers making adventure games). Of course you did. They were great games, man. Released just in time for Christmas, way back in 2001, Jak and Daxter: The Precursor Legacy is very much in the same vein of gaming. Super jumpy funtime action platforming (and also spinning circle kicks very much... Topics: let's play, Instant Grat, Jak and Daxter: The Precursor Legacy
Serious Sam is the best Doom since Doom. The game is all about fighting off dozens of enemies at once. It was developed by Croteam, the only Croatian game developers that anyone has ever heard of. It retailed for $20, which is odd, considering how awesome the game is. Original Archived Let's Play available at the Let's Play Archive Topics: let's play, Maxwell Adams, Serious Sam First and Second Encounter
Transformers: War for Cybertron is a third person shooter released in 2010, to help kick off the new Aligned continuity that Hasbro has launched for the Transformers franchise. The game itself completely takes place on Cybertron, the homeworld of the Transformers, and features no whiny humans at all. The Autobots would not admit to being ecstatic about this development, but their constant merry drinking says more than enough there. The biggest thing that sets War for Cybertron apart from... Topics: let's play, Coolguye and TheLastRoboKy, Transformers: War for Cybertron
An interview with Product Manager Fumito Ueda and Producer Kenji Kaido of Team Ico about the game known at the time as "Wanda and Colossus" from initial Japanese translation, or "Ico 2" since the team had released Ico in 2001. The game was later released as "Wander and the colossus" in Japan and "Shadow of the Colossus" elsewhere. Thanks to Kikizo for the source, the original page on this interview is located here:... Topics: Kikizo, Interview, Fumito Ueda, Kenji Kaido, Team Ico, Wanda and Colossus, Ico 2, Shadow of the...
Publication: http://tasvideos.org/375M.html This is an often overlooked famous game. Here we have a boy and a "blob" that likes all kinds of candies. When the blob eats these candies, it transforms into different tools the boy can use. Note: The Japanese version of this game (Fushigina Blobby - Blobania no Kiki) has a different boy than this USA version, but otherwise the games are the same. This is a new record time based on the author's discovery of a new strategy of the completion... Topics: A, Boy, And, His, Blob, TAS, Tool, Assisted, Speedrun, NES, Nintendo, Entertainment, System
Publication: http://tasvideos.org/331M.html Ultra fast bouncing around. Completed without collecting any emeralds, with Sonic alone. The use of Sonic's different shields makes for some very interesting acrobatics. We recommend reading the author comments of this movie. This movie had the third highest rerecord count (160,027 which is about 50,000 more than in the previous version!) of all the movies of this site, at the time of publication. Topics: Sonic, 3, and, &, Knuckles, TAS, Tool, Assisted, Speedrun, Genesis, Mega, Drive, SMD, Gens
Publication: http://tasvideos.org/527M.html A Boy and His Blob: Trouble on Blobolonia (1989) is a popular, whimsical game in which a shapeshifting blob (named Blobert) from the planet Blobolonia teams up with an Earth boy to overcome obstacles on both planets and to defeat Blobolonia's evil emperor. This movie is 13 seconds faster than the previous version by TheAxeMan. The most noticeable improvements are (1) a new technique that allows the boy to walk on air and (2) a small improvement to the... Topics: A, Boy, And, His, Blob, TAS, Tool, Assisted, Speedrun, NES, Nintendo, Entertainment, System
The homepage of this tool-assisted speedrun is http://TASvideos.org/ Encoded by sgrunt For details, visit http://tasvideos.org/1915M.html Topic: tas tasvideos nes nintendo entertainment system indiana jones and the last crusade
Video capture from the third day, 11 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on virtual worlds in general. It was proposed by John Bohannon, who creates the Gonzo Scientist feature for the AAAS journal Science. The organizer is William Sims Bainbridge, a social and information scientist, whose... Topics: World of Warcraft, Blizzard Entertainment, Convergence of the Real and the Virtual, Science magazine
June 2003 interview with Jason Rubin, then President of Naughty Dog (from 2001 onwards a subsidiary of Sony), which he then later left in 2004. The time of the interview was before the Jak II release date. The interview deals with his history with games, computers and the business - including with Andrew Gavin, how he made "Punch out" his first game he didn't copy over because of lack of hard drives, and his first published game "Ski Crazed" around age 16/17. He then gets... Topics: Kikizo, Jason Rubin, Naughty Dog, Sony, Jak, Jak and Daxter, Jak II, Crash Bandicoot, Hirokazu...
byStanford University Libraries & Academic Information Resources
This video provides a quick look at the different resources available on Stanford University Libraries' island in the virtual world Second Life. Viewers get a glimpse of the Virtual Archive, Student Galleria and exhibits. Topics: Stanford University Libraries and Academic Information Resources, Second Life, Linden Lab, Morin,...
Video capture from gathering before first day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in [i]World of Warcraft[/i] These are test files. The video was captured just as the conference group was beginning to gather. NB. The file whose filename suggests a .divx encoding is in fact a .wmv file. "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on virtual worlds in... Topics: World of Warcraft, Blizzard Entertainment, Convergence of the Real and the Virtual, Science magazine
In 1991, Capcom released The King of Dragons, an arcade beat-em-up in which five generic fantasy warriors battle against the plans of Gildiss, the titular King of Dragons. It's a simple game, with only two buttons to use and many enemies of the "rush up and hit you" variety, but that helps to keep the action moving. Now, for your viewing pleasure, my brother Mini Rush and I present it to you. Original Archived Let's Play available at the Let's Play Archive Topics: let's play, Agent Rush and Mini Rush, The King of Dragons
For more details, see http://tasvideos.org/79M.html This was the first publication of this famous game on TASVideos. Here we have a boy and a "blob" that likes all kinds of jelly beans. When the blob eats them, it transforms into different tools the boy can use. Note: There are sound errors due to incorrect emulation in Famtasia, the emulator used to create this TAS. Topics: NES, Nintendo, TAS, Tool-assisted, Speedrun, TASVideos, Boy, Blob, A Boy and His Blob, Blobolonia,...
Video capture from wedding held after third day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. This video captures the conference group gathering for an in-world wedding after the concluding session of the conference. Some shots include the user interface, some do not. The character whose view is shown is Liebenwalde(Henry Lowood). This is a low-res version. "This is a scientific conference to be held May 9-11,... Topics: World of Warcraft, Blizzard Entertainment, Convergence of the Real and the Virtual, Science magazine
http://tasvideos.org/2015S.html This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill. Topics: TAS, Tool-assisted speedrun, Might and Magic: Gates to Another World, Dammit
This is a tool-assisted speedrun. For more information visit http://tasvideos.org/2207M.html ''Might and Magic II: Gates to Another World'' is an RPG with some amazingly grand scope. Levels up to 255, hp to 65535, +63 weapons, battles with 255 opponents, time travel, and characters dying of old age. This run takes care of money problems by finding a nameless, glitched party member and taking all his stuff. Teleportation is used in some places it normally can't be by resting to reset the... Topics: Tool-Assisted Speedrun, Might and Magic, Gates to Another World, Dammit
This episode is shot in reverse order. It begins with Jeremy's younger self playing with a NES Controller and meeting Doug (who is playing with a NES Zapper). The scene is set previous to the pilot episode with Jeremy wearing his old ubergamer shirt. Kyle needs some footage for his University course and makes a deal with Jeremy to be filmed for one day, saying at the end "Nothing bad will come of it". A montage, reminiscent of the Lost intro, showing the season's previous greatest... Topics: Pure Pwnage, Video Games, Micro, C&C3, Command and Conquer, Xbox 360, Wii, EA, Headshot
Kikizo interviews Peter Molyneux in a 30 minute video about his then-upcoming projects The Movies, Black and White 2 and the top secret project Dimitri. Also has discussions on censorship, the next generation of consoles, development and complex/simple games. The interview was filmed in August 2004. Thank you to Kikizo for the source. The original Kikizo page for this interview is located here: http://games.kikizo.com/features/petermolyneux_vidint.asp Kikizo noted down the questions on their... Topics: Kikizo, Interview, Peter Molyneux, The Movies, Black and White 2, Fable, Dimitri, Censorship, Game...